Improved variable names [skip ci]

This commit is contained in:
Andrew Kane
2025-06-18 17:32:37 -07:00
parent 870ca6724d
commit ce09c9a27a

View File

@@ -259,8 +259,8 @@ VectorUpdateCenter(Pointer v, int dimensions, float *x)
SET_VARSIZE(vec, VECTOR_SIZE(dimensions));
vec->dim = dimensions;
for (int k = 0; k < dimensions; k++)
vec->x[k] = x[k];
for (int i = 0; i < dimensions; i++)
vec->x[i] = x[i];
}
static void
@@ -271,8 +271,8 @@ HalfvecUpdateCenter(Pointer v, int dimensions, float *x)
SET_VARSIZE(vec, HALFVEC_SIZE(dimensions));
vec->dim = dimensions;
for (int k = 0; k < dimensions; k++)
vec->x[k] = Float4ToHalfUnchecked(x[k]);
for (int i = 0; i < dimensions; i++)
vec->x[i] = Float4ToHalfUnchecked(x[i]);
}
static void
@@ -284,11 +284,11 @@ BitUpdateCenter(Pointer v, int dimensions, float *x)
SET_VARSIZE(vec, VARBITTOTALLEN(dimensions));
VARBITLEN(vec) = dimensions;
for (uint32 k = 0; k < VARBITBYTES(vec); k++)
nx[k] = 0;
for (uint32 i = 0; i < VARBITBYTES(vec); i++)
nx[i] = 0;
for (int k = 0; k < dimensions; k++)
nx[k / 8] |= (x[k] > 0.5 ? 1 : 0) << (7 - (k % 8));
for (int i = 0; i < dimensions; i++)
nx[i / 8] |= (x[i] > 0.5 ? 1 : 0) << (7 - (i % 8));
}
static void
@@ -298,8 +298,8 @@ VectorSumCenter(Pointer v, float *x)
int dim = vec->dim;
/* Auto-vectorized */
for (int k = 0; k < dim; k++)
x[k] += vec->x[k];
for (int i = 0; i < dim; i++)
x[i] += vec->x[i];
}
static void
@@ -309,8 +309,8 @@ HalfvecSumCenter(Pointer v, float *x)
int dim = vec->dim;
/* Auto-vectorized on aarch64 */
for (int k = 0; k < dim; k++)
x[k] += HalfToFloat4(vec->x[k]);
for (int i = 0; i < dim; i++)
x[i] += HalfToFloat4(vec->x[i]);
}
static void
@@ -318,8 +318,8 @@ BitSumCenter(Pointer v, float *x)
{
VarBit *vec = (VarBit *) v;
for (int k = 0; k < VARBITLEN(vec); k++)
x[k] += (float) (((VARBITS(vec)[k / 8]) >> (7 - (k % 8))) & 0x01);
for (int i = 0; i < VARBITLEN(vec); i++)
x[i] += (float) (((VARBITS(vec)[i / 8]) >> (7 - (i % 8))) & 0x01);
}
/*