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https://github.com/pgvector/pgvector.git
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Test runtime dispatching [skip ci]
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15
Makefile
15
Makefile
@@ -10,20 +10,7 @@ TESTS = $(wildcard test/sql/*.sql)
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REGRESS = $(patsubst test/sql/%.sql,%,$(TESTS))
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REGRESS_OPTS = --inputdir=test --load-extension=$(EXTENSION)
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OPTFLAGS = -march=native
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# Mac ARM doesn't support -march=native
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ifeq ($(shell uname -s), Darwin)
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ifeq ($(shell uname -p), arm)
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# no difference with -march=armv8.5-a
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OPTFLAGS =
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endif
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endif
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# PowerPC doesn't support -march=native
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ifneq ($(filter ppc64%, $(shell uname -m)), )
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OPTFLAGS =
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endif
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OPTFLAGS =
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# For auto-vectorization:
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# - GCC (needs -ftree-vectorize OR -O3) - https://gcc.gnu.org/projects/tree-ssa/vectorization.html
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46
src/vector.c
46
src/vector.c
@@ -29,6 +29,12 @@
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#define STATE_DIMS(x) (ARR_DIMS(x)[0] - 1)
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#define CreateStateDatums(dim) palloc(sizeof(Datum) * (dim + 1))
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#if defined(__gnu_linux__) && defined(__has_attribute) && __has_attribute(target_clones)
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#define RUNTIME_DISPATCH __attribute__((target_clones("default", "avx", "fma", "avx512f")))
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#else
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#define RUNTIME_DISPATCH
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#endif
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PG_MODULE_MAGIC;
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/*
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@@ -532,6 +538,22 @@ vector_to_float4(PG_FUNCTION_ARGS)
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PG_RETURN_POINTER(result);
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}
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RUNTIME_DISPATCH
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static float
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l2_squared_distance_impl(int16 dim, float *ax, float *bx)
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{
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float distance = 0.0;
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for (int16 i = 0; i < dim; i++)
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{
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float diff = ax[i] - bx[i];
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distance += diff * diff;
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}
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return distance;
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}
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/*
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* Get the L2 distance between vectors
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*/
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@@ -541,19 +563,11 @@ l2_distance(PG_FUNCTION_ARGS)
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{
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Vector *a = PG_GETARG_VECTOR_P(0);
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Vector *b = PG_GETARG_VECTOR_P(1);
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float *ax = a->x;
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float *bx = b->x;
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float distance = 0.0;
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float diff;
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float distance;
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CheckDims(a, b);
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/* Auto-vectorized */
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for (int i = 0; i < a->dim; i++)
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{
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diff = ax[i] - bx[i];
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distance += diff * diff;
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}
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distance = l2_squared_distance_impl(a->dim, a->x, b->x);
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PG_RETURN_FLOAT8(sqrt((double) distance));
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}
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@@ -568,19 +582,11 @@ vector_l2_squared_distance(PG_FUNCTION_ARGS)
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{
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Vector *a = PG_GETARG_VECTOR_P(0);
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Vector *b = PG_GETARG_VECTOR_P(1);
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float *ax = a->x;
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float *bx = b->x;
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float distance = 0.0;
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float diff;
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float distance;
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CheckDims(a, b);
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/* Auto-vectorized */
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for (int i = 0; i < a->dim; i++)
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{
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diff = ax[i] - bx[i];
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distance += diff * diff;
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}
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distance = l2_squared_distance_impl(a->dim, a->x, b->x);
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PG_RETURN_FLOAT8((double) distance);
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}
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