Updated SumCenters and SetNewCenters to use float [skip ci]

This commit is contained in:
Andrew Kane
2024-04-24 16:08:19 -07:00
parent cf46c3f651
commit 1129d23df9

View File

@@ -255,30 +255,30 @@ ShowMemoryUsage(MemoryContext context, Size estimatedSize)
#endif
static void
VectorSumCenter(const void *v, Vector * aggCenter)
VectorSumCenter(const void *v, float *x)
{
Vector *vec = (Vector *) v;
for (int k = 0; k < aggCenter->dim; k++)
aggCenter->x[k] += vec->x[k];
for (int k = 0; k < vec->dim; k++)
x[k] += vec->x[k];
}
static void
HalfvecSumCenter(const void *v, Vector * aggCenter)
HalfvecSumCenter(const void *v, float *x)
{
HalfVector *vec = (HalfVector *) v;
for (int k = 0; k < aggCenter->dim; k++)
aggCenter->x[k] += HalfToFloat4(vec->x[k]);
for (int k = 0; k < vec->dim; k++)
x[k] += HalfToFloat4(vec->x[k]);
}
static void
BitSumCenter(const void *v, Vector * aggCenter)
BitSumCenter(const void *v, float *x)
{
VarBit *vec = (VarBit *) v;
for (int k = 0; k < aggCenter->dim; k++)
aggCenter->x[k] += (float) (((VARBITS(vec)[k / 8]) >> (7 - (k % 8))) & 0x01);
for (int k = 0; k < VARBITLEN(v); k++)
x[k] += (float) (((VARBITS(vec)[k / 8]) >> (7 - (k % 8))) & 0x01);
}
/*
@@ -287,7 +287,7 @@ BitSumCenter(const void *v, Vector * aggCenter)
static void
SumCenters(VectorArray samples, VectorArray aggCenters, int *closestCenters, IvfflatType type)
{
void (*sumCenter) (const void *v, Vector * aggCenter);
void (*sumCenter) (const void *v, float *x);
if (type == IVFFLAT_TYPE_VECTOR)
sumCenter = VectorSumCenter;
@@ -302,21 +302,21 @@ SumCenters(VectorArray samples, VectorArray aggCenters, int *closestCenters, Ivf
{
Vector *aggCenter = (Vector *) VectorArrayGet(aggCenters, closestCenters[j]);
sumCenter(VectorArrayGet(samples, j), aggCenter);
sumCenter(VectorArrayGet(samples, j), aggCenter->x);
}
}
static void
HalfvecSetNewCenter(const void *v, Vector * aggCenter)
HalfvecSetNewCenter(const void *v, float *x)
{
HalfVector *newCenter = (HalfVector *) v;
for (int k = 0; k < aggCenter->dim; k++)
newCenter->x[k] = Float4ToHalfUnchecked(aggCenter->x[k]);
for (int k = 0; k < newCenter->dim; k++)
newCenter->x[k] = Float4ToHalfUnchecked(x[k]);
}
static void
BitSetNewCenter(const void *v, Vector * aggCenter)
BitSetNewCenter(const void *v, float *x)
{
VarBit *newCenter = (VarBit *) v;
unsigned char *nx = VARBITS(newCenter);
@@ -324,8 +324,8 @@ BitSetNewCenter(const void *v, Vector * aggCenter)
for (uint32 k = 0; k < VARBITBYTES(newCenter); k++)
nx[k] = 0;
for (int k = 0; k < aggCenter->dim; k++)
nx[k / 8] |= (aggCenter->x[k] > 0.5) << (7 - (k % 8));
for (int k = 0; k < VARBITLEN(newCenter); k++)
nx[k / 8] |= (x[k] > 0.5) << (7 - (k % 8));
}
/*
@@ -334,7 +334,7 @@ BitSetNewCenter(const void *v, Vector * aggCenter)
static void
SetNewCenters(VectorArray aggCenters, VectorArray newCenters, IvfflatType type)
{
void (*setNewCenter) (const void *v, Vector * aggCenter);
void (*setNewCenter) (const void *v, float *x);
if (type == IVFFLAT_TYPE_HALFVEC)
setNewCenter = HalfvecSetNewCenter;
@@ -347,7 +347,7 @@ SetNewCenters(VectorArray aggCenters, VectorArray newCenters, IvfflatType type)
{
Vector *aggCenter = (Vector *) VectorArrayGet(aggCenters, j);
setNewCenter(VectorArrayGet(newCenters, j), aggCenter);
setNewCenter(VectorArrayGet(newCenters, j), aggCenter->x);
}
}