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Moved L1 distance to halfutils [skip ci]
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@@ -13,6 +13,7 @@
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extern float (*HalfvecL2SquaredDistance) (int dim, half * ax, half * bx);
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extern float (*HalfvecInnerProduct) (int dim, half * ax, half * bx);
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extern double (*HalfvecCosineSimilarity) (int dim, half * ax, half * bx);
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extern float (*HalfvecL1Distance) (int dim, half * ax, half * bx);
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void HalfvecInit(void);
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