refactor: standardize code comments

This commit is contained in:
tinkle-community
2025-12-08 01:40:48 +08:00
parent 0636ced476
commit a12c0ae8c9
103 changed files with 5466 additions and 5468 deletions

View File

@@ -12,7 +12,7 @@ import (
"time"
)
// defaultMainstreamCoins 默认主流币种池(从配置文件读取)
// defaultMainstreamCoins default mainstream coin pool (read from config file)
var defaultMainstreamCoins = []string{
"BTCUSDT",
"ETHUSDT",
@@ -24,42 +24,42 @@ var defaultMainstreamCoins = []string{
"HYPEUSDT",
}
// CoinPoolConfig 币种池配置
// CoinPoolConfig coin pool configuration
type CoinPoolConfig struct {
APIURL string
Timeout time.Duration
CacheDir string
UseDefaultCoins bool // 是否使用默认主流币种
UseDefaultCoins bool // Whether to use default mainstream coins
}
var coinPoolConfig = CoinPoolConfig{
APIURL: "",
Timeout: 30 * time.Second, // 增加到30秒
Timeout: 30 * time.Second, // Increased to 30 seconds
CacheDir: "coin_pool_cache",
UseDefaultCoins: false, // 默认不使用
UseDefaultCoins: false, // Default is not to use
}
// CoinPoolCache 币种池缓存
// CoinPoolCache coin pool cache
type CoinPoolCache struct {
Coins []CoinInfo `json:"coins"`
FetchedAt time.Time `json:"fetched_at"`
SourceType string `json:"source_type"` // "api" or "cache"
}
// CoinInfo 币种信息
// CoinInfo coin information
type CoinInfo struct {
Pair string `json:"pair"` // 交易对符号(例如:BTCUSDT
Score float64 `json:"score"` // 当前评分
StartTime int64 `json:"start_time"` // 开始时间Unix时间戳
StartPrice float64 `json:"start_price"` // 开始价格
LastScore float64 `json:"last_score"` // 最新评分
MaxScore float64 `json:"max_score"` // 最高评分
MaxPrice float64 `json:"max_price"` // 最高价格
IncreasePercent float64 `json:"increase_percent"` // 涨幅百分比
IsAvailable bool `json:"-"` // 是否可交易(内部使用)
Pair string `json:"pair"` // Trading pair symbol (e.g.: BTCUSDT)
Score float64 `json:"score"` // Current score
StartTime int64 `json:"start_time"` // Start time (Unix timestamp)
StartPrice float64 `json:"start_price"` // Start price
LastScore float64 `json:"last_score"` // Latest score
MaxScore float64 `json:"max_score"` // Highest score
MaxPrice float64 `json:"max_price"` // Highest price
IncreasePercent float64 `json:"increase_percent"` // Increase percentage
IsAvailable bool `json:"-"` // Whether tradable (internal use)
}
// CoinPoolAPIResponse API返回的原始数据结构
// CoinPoolAPIResponse raw data structure returned by API
type CoinPoolAPIResponse struct {
Success bool `json:"success"`
Data struct {
@@ -68,85 +68,85 @@ type CoinPoolAPIResponse struct {
} `json:"data"`
}
// SetCoinPoolAPI 设置币种池API
// SetCoinPoolAPI sets coin pool API
func SetCoinPoolAPI(apiURL string) {
coinPoolConfig.APIURL = apiURL
}
// SetOITopAPI 设置OI Top API
// SetOITopAPI sets OI Top API
func SetOITopAPI(apiURL string) {
oiTopConfig.APIURL = apiURL
}
// SetUseDefaultCoins 设置是否使用默认主流币种
// SetUseDefaultCoins sets whether to use default mainstream coins
func SetUseDefaultCoins(useDefault bool) {
coinPoolConfig.UseDefaultCoins = useDefault
}
// SetDefaultCoins 设置默认主流币种列表
// SetDefaultCoins sets default mainstream coin list
func SetDefaultCoins(coins []string) {
if len(coins) > 0 {
defaultMainstreamCoins = coins
log.Printf("✓ 已设置默认币种池(共%d个币种: %v", len(coins), coins)
log.Printf("✓ Default coin pool set (%d coins): %v", len(coins), coins)
}
}
// GetCoinPool 获取币种池列表(带重试和缓存机制)
// GetCoinPool retrieves coin pool list (with retry and cache mechanism)
func GetCoinPool() ([]CoinInfo, error) {
// 优先检查是否启用默认币种列表
// First check if default coin list is enabled
if coinPoolConfig.UseDefaultCoins {
log.Printf("✓ 已启用默认主流币种列表")
log.Printf("✓ Default mainstream coin list enabled")
return convertSymbolsToCoins(defaultMainstreamCoins), nil
}
// 检查API URL是否配置
// Check if API URL is configured
if strings.TrimSpace(coinPoolConfig.APIURL) == "" {
log.Printf("⚠️ 未配置币种池API URL使用默认主流币种列表")
log.Printf("⚠️ Coin pool API URL not configured, using default mainstream coin list")
return convertSymbolsToCoins(defaultMainstreamCoins), nil
}
maxRetries := 3
var lastErr error
// 尝试从API获取
// Try to fetch from API
for attempt := 1; attempt <= maxRetries; attempt++ {
if attempt > 1 {
log.Printf("⚠️ 第%d次重试获取币种池共%d次...", attempt, maxRetries)
time.Sleep(2 * time.Second) // 重试前等待2秒
log.Printf("⚠️ Retry attempt %d of %d to fetch coin pool...", attempt, maxRetries)
time.Sleep(2 * time.Second) // Wait 2 seconds before retry
}
coins, err := fetchCoinPool()
if err == nil {
if attempt > 1 {
log.Printf("✓ 第%d次重试成功", attempt)
log.Printf("✓ Retry attempt %d succeeded", attempt)
}
// 成功获取后保存到缓存
// Save to cache after successful fetch
if err := saveCoinPoolCache(coins); err != nil {
log.Printf("⚠️ 保存币种池缓存失败: %v", err)
log.Printf("⚠️ Failed to save coin pool cache: %v", err)
}
return coins, nil
}
lastErr = err
log.Printf("❌ 第%d次请求失败: %v", attempt, err)
log.Printf("❌ Request attempt %d failed: %v", attempt, err)
}
// API获取失败,尝试使用缓存
log.Printf("⚠️ API请求全部失败尝试使用历史缓存数据...")
// API fetch failed, try to use cache
log.Printf("⚠️ All API requests failed, trying to use historical cache data...")
cachedCoins, err := loadCoinPoolCache()
if err == nil {
log.Printf("✓ 使用历史缓存数据(共%d个币种", len(cachedCoins))
log.Printf("✓ Using historical cache data (%d coins)", len(cachedCoins))
return cachedCoins, nil
}
// 缓存也失败,使用默认主流币种
log.Printf("⚠️ 无法加载缓存数据(最后错误: %v使用默认主流币种列表", lastErr)
// Cache also failed, use default mainstream coins
log.Printf("⚠️ Unable to load cache data (last error: %v), using default mainstream coin list", lastErr)
return convertSymbolsToCoins(defaultMainstreamCoins), nil
}
// fetchCoinPool 实际执行币种池请求
// fetchCoinPool actually executes coin pool request
func fetchCoinPool() ([]CoinInfo, error) {
log.Printf("🔄 正在请求AI500币种池...")
log.Printf("🔄 Requesting AI500 coin pool...")
client := &http.Client{
Timeout: coinPoolConfig.Timeout,
@@ -154,48 +154,48 @@ func fetchCoinPool() ([]CoinInfo, error) {
resp, err := client.Get(coinPoolConfig.APIURL)
if err != nil {
return nil, fmt.Errorf("请求币种池API失败: %w", err)
return nil, fmt.Errorf("failed to request coin pool API: %w", err)
}
defer resp.Body.Close()
body, err := ioutil.ReadAll(resp.Body)
if err != nil {
return nil, fmt.Errorf("读取响应失败: %w", err)
return nil, fmt.Errorf("failed to read response: %w", err)
}
if resp.StatusCode != http.StatusOK {
return nil, fmt.Errorf("API返回错误 (status %d): %s", resp.StatusCode, string(body))
return nil, fmt.Errorf("API returned error (status %d): %s", resp.StatusCode, string(body))
}
// 解析API响应
// Parse API response
var response CoinPoolAPIResponse
if err := json.Unmarshal(body, &response); err != nil {
return nil, fmt.Errorf("JSON解析失败: %w", err)
return nil, fmt.Errorf("JSON parsing failed: %w", err)
}
if !response.Success {
return nil, fmt.Errorf("API返回失败状态")
return nil, fmt.Errorf("API returned failure status")
}
if len(response.Data.Coins) == 0 {
return nil, fmt.Errorf("币种列表为空")
return nil, fmt.Errorf("coin list is empty")
}
// 设置IsAvailable标志
// Set IsAvailable flag
coins := response.Data.Coins
for i := range coins {
coins[i].IsAvailable = true
}
log.Printf("✓ 成功获取%d个币种", len(coins))
log.Printf("✓ Successfully fetched %d coins", len(coins))
return coins, nil
}
// saveCoinPoolCache 保存币种池到缓存文件
// saveCoinPoolCache saves coin pool to cache file
func saveCoinPoolCache(coins []CoinInfo) error {
// 确保缓存目录存在
// Ensure cache directory exists
if err := os.MkdirAll(coinPoolConfig.CacheDir, 0755); err != nil {
return fmt.Errorf("创建缓存目录失败: %w", err)
return fmt.Errorf("failed to create cache directory: %w", err)
}
cache := CoinPoolCache{
@@ -206,43 +206,43 @@ func saveCoinPoolCache(coins []CoinInfo) error {
data, err := json.MarshalIndent(cache, "", " ")
if err != nil {
return fmt.Errorf("序列化缓存数据失败: %w", err)
return fmt.Errorf("failed to serialize cache data: %w", err)
}
cachePath := filepath.Join(coinPoolConfig.CacheDir, "latest.json")
if err := ioutil.WriteFile(cachePath, data, 0644); err != nil {
return fmt.Errorf("写入缓存文件失败: %w", err)
return fmt.Errorf("failed to write cache file: %w", err)
}
log.Printf("💾 已保存币种池缓存(%d个币种", len(coins))
log.Printf("💾 Coin pool cache saved (%d coins)", len(coins))
return nil
}
// loadCoinPoolCache 从缓存文件加载币种池
// loadCoinPoolCache loads coin pool from cache file
func loadCoinPoolCache() ([]CoinInfo, error) {
cachePath := filepath.Join(coinPoolConfig.CacheDir, "latest.json")
// 检查文件是否存在
// Check if file exists
if _, err := os.Stat(cachePath); os.IsNotExist(err) {
return nil, fmt.Errorf("缓存文件不存在")
return nil, fmt.Errorf("cache file does not exist")
}
data, err := ioutil.ReadFile(cachePath)
if err != nil {
return nil, fmt.Errorf("读取缓存文件失败: %w", err)
return nil, fmt.Errorf("failed to read cache file: %w", err)
}
var cache CoinPoolCache
if err := json.Unmarshal(data, &cache); err != nil {
return nil, fmt.Errorf("解析缓存数据失败: %w", err)
return nil, fmt.Errorf("failed to parse cache data: %w", err)
}
// 检查缓存年龄
// Check cache age
cacheAge := time.Since(cache.FetchedAt)
if cacheAge > 24*time.Hour {
log.Printf("⚠️ 缓存数据较旧(%.1f小时前),但仍可使用", cacheAge.Hours())
log.Printf("⚠️ Cache data is old (%.1f hours ago), but still usable", cacheAge.Hours())
} else {
log.Printf("📂 缓存数据时间: %s%.1f分钟前)",
log.Printf("📂 Cache data timestamp: %s (%.1f minutes ago)",
cache.FetchedAt.Format("2006-01-02 15:04:05"),
cacheAge.Minutes())
}
@@ -250,7 +250,7 @@ func loadCoinPoolCache() ([]CoinInfo, error) {
return cache.Coins, nil
}
// GetAvailableCoins 获取可用的币种列表(过滤不可用的)
// GetAvailableCoins retrieves available coin list (filters out unavailable ones)
func GetAvailableCoins() ([]string, error) {
coins, err := GetCoinPool()
if err != nil {
@@ -260,27 +260,27 @@ func GetAvailableCoins() ([]string, error) {
var symbols []string
for _, coin := range coins {
if coin.IsAvailable {
// 确保symbol格式正确转为大写USDT交易对
// Ensure symbol format is correct (convert to uppercase USDT pair)
symbol := normalizeSymbol(coin.Pair)
symbols = append(symbols, symbol)
}
}
if len(symbols) == 0 {
return nil, fmt.Errorf("没有可用的币种")
return nil, fmt.Errorf("no available coins")
}
return symbols, nil
}
// GetTopRatedCoins 获取评分最高的N个币种按评分从大到小排序
// GetTopRatedCoins retrieves top N coins by score (sorted by score descending)
func GetTopRatedCoins(limit int) ([]string, error) {
coins, err := GetCoinPool()
if err != nil {
return nil, err
}
// 过滤可用的币种
// Filter available coins
var availableCoins []CoinInfo
for _, coin := range coins {
if coin.IsAvailable {
@@ -289,10 +289,10 @@ func GetTopRatedCoins(limit int) ([]string, error) {
}
if len(availableCoins) == 0 {
return nil, fmt.Errorf("没有可用的币种")
return nil, fmt.Errorf("no available coins")
}
// 按Score降序排序冒泡排序
// Sort by Score descending (bubble sort)
for i := 0; i < len(availableCoins); i++ {
for j := i + 1; j < len(availableCoins); j++ {
if availableCoins[i].Score < availableCoins[j].Score {
@@ -301,7 +301,7 @@ func GetTopRatedCoins(limit int) ([]string, error) {
}
}
// 取前N个
// Take top N
maxCount := limit
if len(availableCoins) < maxCount {
maxCount = len(availableCoins)
@@ -316,15 +316,15 @@ func GetTopRatedCoins(limit int) ([]string, error) {
return symbols, nil
}
// normalizeSymbol 标准化币种符号
// normalizeSymbol normalizes coin symbol
func normalizeSymbol(symbol string) string {
// 移除空格
// Remove spaces
symbol = trimSpaces(symbol)
// 转为大写
// Convert to uppercase
symbol = toUpper(symbol)
// 确保以USDT结尾
// Ensure ends with USDT
if !endsWith(symbol, "USDT") {
symbol = symbol + "USDT"
}
@@ -332,7 +332,7 @@ func normalizeSymbol(symbol string) string {
return symbol
}
// 辅助函数
// Helper functions
func trimSpaces(s string) string {
result := ""
for i := 0; i < len(s); i++ {
@@ -362,7 +362,7 @@ func endsWith(s, suffix string) bool {
return s[len(s)-len(suffix):] == suffix
}
// convertSymbolsToCoins 将币种符号列表转换为CoinInfo列表
// convertSymbolsToCoins converts symbol list to CoinInfo list
func convertSymbolsToCoins(symbols []string) []CoinInfo {
coins := make([]CoinInfo, 0, len(symbols))
for _, symbol := range symbols {
@@ -375,22 +375,22 @@ func convertSymbolsToCoins(symbols []string) []CoinInfo {
return coins
}
// ========== OI Top(持仓量增长Top20)数据 ==========
// ========== OI Top (Open Interest Growth Top 20) Data ==========
// OIPosition 持仓量数据
// OIPosition open interest data
type OIPosition struct {
Symbol string `json:"symbol"`
Rank int `json:"rank"`
CurrentOI float64 `json:"current_oi"` // 当前持仓量
OIDelta float64 `json:"oi_delta"` // 持仓量变化
OIDeltaPercent float64 `json:"oi_delta_percent"` // 持仓量变化百分比
OIDeltaValue float64 `json:"oi_delta_value"` // 持仓量变化价值
PriceDeltaPercent float64 `json:"price_delta_percent"` // 价格变化百分比
NetLong float64 `json:"net_long"` // 净多仓
NetShort float64 `json:"net_short"` // 净空仓
CurrentOI float64 `json:"current_oi"` // Current open interest
OIDelta float64 `json:"oi_delta"` // Open interest change
OIDeltaPercent float64 `json:"oi_delta_percent"` // Open interest change percentage
OIDeltaValue float64 `json:"oi_delta_value"` // Open interest change value
PriceDeltaPercent float64 `json:"price_delta_percent"` // Price change percentage
NetLong float64 `json:"net_long"` // Net long position
NetShort float64 `json:"net_short"` // Net short position
}
// OITopAPIResponse OI Top API返回的数据结构
// OITopAPIResponse data structure returned by OI Top API
type OITopAPIResponse struct {
Success bool `json:"success"`
Data struct {
@@ -401,7 +401,7 @@ type OITopAPIResponse struct {
} `json:"data"`
}
// OITopCache OI Top 缓存
// OITopCache OI Top cache
type OITopCache struct {
Positions []OIPosition `json:"positions"`
FetchedAt time.Time `json:"fetched_at"`
@@ -418,56 +418,56 @@ var oiTopConfig = struct {
CacheDir: "coin_pool_cache",
}
// GetOITopPositions 获取持仓量增长Top20数据(带重试和缓存)
// GetOITopPositions retrieves OI Top 20 data (with retry and cache)
func GetOITopPositions() ([]OIPosition, error) {
// 检查API URL是否配置
// Check if API URL is configured
if strings.TrimSpace(oiTopConfig.APIURL) == "" {
log.Printf("⚠️ 未配置OI Top API URL跳过OI Top数据获取")
return []OIPosition{}, nil // 返回空列表,不是错误
log.Printf("⚠️ OI Top API URL not configured, skipping OI Top data fetch")
return []OIPosition{}, nil // Return empty list, not an error
}
maxRetries := 3
var lastErr error
// 尝试从API获取
// Try to fetch from API
for attempt := 1; attempt <= maxRetries; attempt++ {
if attempt > 1 {
log.Printf("⚠️ 第%d次重试获取OI Top数据共%d次...", attempt, maxRetries)
log.Printf("⚠️ Retry attempt %d of %d to fetch OI Top data...", attempt, maxRetries)
time.Sleep(2 * time.Second)
}
positions, err := fetchOITop()
if err == nil {
if attempt > 1 {
log.Printf("✓ 第%d次重试成功", attempt)
log.Printf("✓ Retry attempt %d succeeded", attempt)
}
// 成功获取后保存到缓存
// Save to cache after successful fetch
if err := saveOITopCache(positions); err != nil {
log.Printf("⚠️ 保存OI Top缓存失败: %v", err)
log.Printf("⚠️ Failed to save OI Top cache: %v", err)
}
return positions, nil
}
lastErr = err
log.Printf("❌ 第%d次请求OI Top失败: %v", attempt, err)
log.Printf("❌ OI Top request attempt %d failed: %v", attempt, err)
}
// API获取失败,尝试使用缓存
log.Printf("⚠️ OI Top API请求全部失败,尝试使用历史缓存数据...")
// API fetch failed, try to use cache
log.Printf("⚠️ All OI Top API requests failed, trying to use historical cache data...")
cachedPositions, err := loadOITopCache()
if err == nil {
log.Printf("✓ 使用历史OI Top缓存数据共%d个币种", len(cachedPositions))
log.Printf("✓ Using historical OI Top cache data (%d coins)", len(cachedPositions))
return cachedPositions, nil
}
// 缓存也失败返回空列表OI Top是可选的
log.Printf("⚠️ 无法加载OI Top缓存数据最后错误: %v跳过OI Top数据", lastErr)
// Cache also failed, return empty list (OI Top is optional)
log.Printf("⚠️ Unable to load OI Top cache data (last error: %v), skipping OI Top data", lastErr)
return []OIPosition{}, nil
}
// fetchOITop 实际执行OI Top请求
// fetchOITop actually executes OI Top request
func fetchOITop() ([]OIPosition, error) {
log.Printf("🔄 正在请求OI Top数据...")
log.Printf("🔄 Requesting OI Top data...")
client := &http.Client{
Timeout: oiTopConfig.Timeout,
@@ -475,42 +475,42 @@ func fetchOITop() ([]OIPosition, error) {
resp, err := client.Get(oiTopConfig.APIURL)
if err != nil {
return nil, fmt.Errorf("请求OI Top API失败: %w", err)
return nil, fmt.Errorf("failed to request OI Top API: %w", err)
}
defer resp.Body.Close()
body, err := ioutil.ReadAll(resp.Body)
if err != nil {
return nil, fmt.Errorf("读取OI Top响应失败: %w", err)
return nil, fmt.Errorf("failed to read OI Top response: %w", err)
}
if resp.StatusCode != http.StatusOK {
return nil, fmt.Errorf("OI Top API返回错误 (status %d): %s", resp.StatusCode, string(body))
return nil, fmt.Errorf("OI Top API returned error (status %d): %s", resp.StatusCode, string(body))
}
// 解析API响应
// Parse API response
var response OITopAPIResponse
if err := json.Unmarshal(body, &response); err != nil {
return nil, fmt.Errorf("OI Top JSON解析失败: %w", err)
return nil, fmt.Errorf("OI Top JSON parsing failed: %w", err)
}
if !response.Success {
return nil, fmt.Errorf("OI Top API返回失败状态")
return nil, fmt.Errorf("OI Top API returned failure status")
}
if len(response.Data.Positions) == 0 {
return nil, fmt.Errorf("OI Top持仓列表为空")
return nil, fmt.Errorf("OI Top position list is empty")
}
log.Printf("✓ 成功获取%dOI Top币种(时间范围: %s",
log.Printf("✓ Successfully fetched %d OI Top coins (time range: %s)",
len(response.Data.Positions), response.Data.TimeRange)
return response.Data.Positions, nil
}
// saveOITopCache 保存OI Top数据到缓存
// saveOITopCache saves OI Top data to cache
func saveOITopCache(positions []OIPosition) error {
if err := os.MkdirAll(oiTopConfig.CacheDir, 0755); err != nil {
return fmt.Errorf("创建缓存目录失败: %w", err)
return fmt.Errorf("failed to create cache directory: %w", err)
}
cache := OITopCache{
@@ -521,41 +521,41 @@ func saveOITopCache(positions []OIPosition) error {
data, err := json.MarshalIndent(cache, "", " ")
if err != nil {
return fmt.Errorf("序列化OI Top缓存数据失败: %w", err)
return fmt.Errorf("failed to serialize OI Top cache data: %w", err)
}
cachePath := filepath.Join(oiTopConfig.CacheDir, "oi_top_latest.json")
if err := ioutil.WriteFile(cachePath, data, 0644); err != nil {
return fmt.Errorf("写入OI Top缓存文件失败: %w", err)
return fmt.Errorf("failed to write OI Top cache file: %w", err)
}
log.Printf("💾 已保存OI Top缓存(%d个币种", len(positions))
log.Printf("💾 OI Top cache saved (%d coins)", len(positions))
return nil
}
// loadOITopCache 从缓存加载OI Top数据
// loadOITopCache loads OI Top data from cache
func loadOITopCache() ([]OIPosition, error) {
cachePath := filepath.Join(oiTopConfig.CacheDir, "oi_top_latest.json")
if _, err := os.Stat(cachePath); os.IsNotExist(err) {
return nil, fmt.Errorf("OI Top缓存文件不存在")
return nil, fmt.Errorf("OI Top cache file does not exist")
}
data, err := ioutil.ReadFile(cachePath)
if err != nil {
return nil, fmt.Errorf("读取OI Top缓存文件失败: %w", err)
return nil, fmt.Errorf("failed to read OI Top cache file: %w", err)
}
var cache OITopCache
if err := json.Unmarshal(data, &cache); err != nil {
return nil, fmt.Errorf("解析OI Top缓存数据失败: %w", err)
return nil, fmt.Errorf("failed to parse OI Top cache data: %w", err)
}
cacheAge := time.Since(cache.FetchedAt)
if cacheAge > 24*time.Hour {
log.Printf("⚠️ OI Top缓存数据较旧(%.1f小时前),但仍可使用", cacheAge.Hours())
log.Printf("⚠️ OI Top cache data is old (%.1f hours ago), but still usable", cacheAge.Hours())
} else {
log.Printf("📂 OI Top缓存数据时间: %s%.1f分钟前)",
log.Printf("📂 OI Top cache data timestamp: %s (%.1f minutes ago)",
cache.FetchedAt.Format("2006-01-02 15:04:05"),
cacheAge.Minutes())
}
@@ -563,7 +563,7 @@ func loadOITopCache() ([]OIPosition, error) {
return cache.Positions, nil
}
// GetOITopSymbols 获取OI Top的币种符号列表
// GetOITopSymbols retrieves OI Top coin symbol list
func GetOITopSymbols() ([]string, error) {
positions, err := GetOITopPositions()
if err != nil {
@@ -579,41 +579,41 @@ func GetOITopSymbols() ([]string, error) {
return symbols, nil
}
// MergedCoinPool 合并的币种池(AI500 + OI Top
// MergedCoinPool merged coin pool (AI500 + OI Top)
type MergedCoinPool struct {
AI500Coins []CoinInfo // AI500评分币种
OITopCoins []OIPosition // 持仓量增长Top20
AllSymbols []string // 所有不重复的币种符号
SymbolSources map[string][]string // 每个币种的来源("ai500"/"oi_top"
AI500Coins []CoinInfo // AI500 score coins
OITopCoins []OIPosition // Open interest growth Top 20
AllSymbols []string // All unique coin symbols
SymbolSources map[string][]string // Source of each coin ("ai500"/"oi_top")
}
// GetMergedCoinPool 获取合并后的币种池AI500 + OI Top去重
// GetMergedCoinPool retrieves merged coin pool (AI500 + OI Top, deduplicated)
func GetMergedCoinPool(ai500Limit int) (*MergedCoinPool, error) {
// 1. 获取AI500数据
// 1. Get AI500 data
ai500TopSymbols, err := GetTopRatedCoins(ai500Limit)
if err != nil {
log.Printf("⚠️ 获取AI500数据失败: %v", err)
ai500TopSymbols = []string{} // 失败时用空列表
log.Printf("⚠️ Failed to get AI500 data: %v", err)
ai500TopSymbols = []string{} // Use empty list on failure
}
// 2. 获取OI Top数据
// 2. Get OI Top data
oiTopSymbols, err := GetOITopSymbols()
if err != nil {
log.Printf("⚠️ 获取OI Top数据失败: %v", err)
oiTopSymbols = []string{} // 失败时用空列表
log.Printf("⚠️ Failed to get OI Top data: %v", err)
oiTopSymbols = []string{} // Use empty list on failure
}
// 3. 合并并去重
// 3. Merge and deduplicate
symbolSet := make(map[string]bool)
symbolSources := make(map[string][]string)
// 添加AI500币种
// Add AI500 coins
for _, symbol := range ai500TopSymbols {
symbolSet[symbol] = true
symbolSources[symbol] = append(symbolSources[symbol], "ai500")
}
// 添加OI Top币种
// Add OI Top coins
for _, symbol := range oiTopSymbols {
if !symbolSet[symbol] {
symbolSet[symbol] = true
@@ -621,13 +621,13 @@ func GetMergedCoinPool(ai500Limit int) (*MergedCoinPool, error) {
symbolSources[symbol] = append(symbolSources[symbol], "oi_top")
}
// 转换为数组
// Convert to array
var allSymbols []string
for symbol := range symbolSet {
allSymbols = append(allSymbols, symbol)
}
// 获取完整数据
// Get complete data
ai500Coins, _ := GetCoinPool()
oiTopPositions, _ := GetOITopPositions()
@@ -638,7 +638,7 @@ func GetMergedCoinPool(ai500Limit int) (*MergedCoinPool, error) {
SymbolSources: symbolSources,
}
log.Printf("📊 币种池合并完成: AI500=%d, OI_Top=%d, 总计(去重)=%d",
log.Printf("📊 Coin pool merge complete: AI500=%d, OI_Top=%d, Total(deduplicated)=%d",
len(ai500TopSymbols), len(oiTopSymbols), len(allSymbols))
return merged, nil