mirror of
https://github.com/NoFxAiOS/nofx.git
synced 2026-07-06 12:30:59 +08:00
feat: add Web3 punk avatars and official social links
- Add PunkAvatar component for Web3-style trader avatars - Integrate punk avatars into trader cards and dashboard header - Add official Twitter/Telegram links to footer with anti-fork protection - Create branding.ts with Base64 encoded official links
This commit is contained in:
@@ -14,6 +14,7 @@ import { useAuth } from '../contexts/AuthContext'
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import { getExchangeIcon } from './ExchangeIcons'
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import { getModelIcon } from './ModelIcons'
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import { TraderConfigModal } from './TraderConfigModal'
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import { PunkAvatar, getTraderAvatar } from './PunkAvatar'
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import {
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TwoStageKeyModal,
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type TwoStageKeyModalResult,
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@@ -980,16 +981,17 @@ export function AITradersPage({ onTraderSelect }: AITradersPageProps) {
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style={{ background: '#0B0E11', border: '1px solid #2B3139' }}
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>
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<div className="flex items-center gap-3 md:gap-4">
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<div
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className="w-10 h-10 md:w-12 md:h-12 rounded-full flex items-center justify-center flex-shrink-0"
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style={{
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background: trader.ai_model.includes('deepseek')
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? '#60a5fa'
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: '#c084fc',
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color: '#fff',
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}}
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>
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<Bot className="w-5 h-5 md:w-6 md:h-6" />
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<div className="flex-shrink-0">
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<PunkAvatar
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seed={getTraderAvatar(trader.trader_id, trader.trader_name)}
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size={48}
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className="rounded-lg hidden md:block"
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/>
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<PunkAvatar
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seed={getTraderAvatar(trader.trader_id, trader.trader_name)}
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size={40}
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className="rounded-lg md:hidden"
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/>
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</div>
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<div className="min-w-0">
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<div
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@@ -1,5 +1,5 @@
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import { useState } from 'react'
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import { Trophy, Medal } from 'lucide-react'
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import { Trophy } from 'lucide-react'
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import useSWR from 'swr'
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import { api } from '../lib/api'
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import type { CompetitionData } from '../types'
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@@ -8,6 +8,7 @@ import { TraderConfigViewModal } from './TraderConfigViewModal'
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import { getTraderColor } from '../utils/traderColors'
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import { useLanguage } from '../contexts/LanguageContext'
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import { t } from '../i18n/translations'
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import { PunkAvatar, getTraderAvatar } from './PunkAvatar'
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export function CompetitionPage() {
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const { language } = useLanguage()
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@@ -259,21 +260,30 @@ export function CompetitionPage() {
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}}
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>
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<div className="flex items-center justify-between">
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{/* Rank & Name */}
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{/* Rank & Avatar & Name */}
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<div className="flex items-center gap-3">
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<div className="w-6 flex items-center justify-center">
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<Medal
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className="w-5 h-5"
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style={{
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color:
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index === 0
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? '#F0B90B'
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: index === 1
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? '#C0C0C0'
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: '#CD7F32',
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}}
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/>
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{/* Rank Badge */}
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<div
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className="w-6 h-6 rounded-full flex items-center justify-center text-xs font-bold"
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style={{
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background: index === 0
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? 'linear-gradient(135deg, #F0B90B 0%, #FCD535 100%)'
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: index === 1
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? 'linear-gradient(135deg, #C0C0C0 0%, #E8E8E8 100%)'
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: index === 2
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? 'linear-gradient(135deg, #CD7F32 0%, #E8A64C 100%)'
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: '#2B3139',
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color: index < 3 ? '#000' : '#848E9C',
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}}
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>
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{index + 1}
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</div>
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{/* Punk Avatar */}
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<PunkAvatar
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seed={getTraderAvatar(trader.trader_id, trader.trader_name)}
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size={36}
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className="rounded-lg"
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/>
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<div>
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<div
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className="font-bold text-sm"
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@@ -424,6 +434,14 @@ export function CompetitionPage() {
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}
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>
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<div className="text-center">
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{/* Avatar */}
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<div className="flex justify-center mb-3">
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<PunkAvatar
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seed={getTraderAvatar(trader.trader_id, trader.trader_name)}
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size={56}
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className="rounded-xl"
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/>
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</div>
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<div
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className="text-sm md:text-base font-bold mb-2"
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style={{
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343
web/src/components/PunkAvatar.tsx
Normal file
343
web/src/components/PunkAvatar.tsx
Normal file
@@ -0,0 +1,343 @@
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import { useMemo } from 'react'
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interface PunkAvatarProps {
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seed: string
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size?: number
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className?: string
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}
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// Hash function to generate consistent random values from seed
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function hashCode(str: string): number {
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let hash = 0
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for (let i = 0; i < str.length; i++) {
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const char = str.charCodeAt(i)
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hash = ((hash << 5) - hash) + char
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hash = hash & hash
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}
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return Math.abs(hash)
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}
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// Get a value from hash at specific position
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function getHashValue(hash: number, position: number, max: number): number {
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return ((hash >> (position * 4)) & 0xF) % max
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}
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// Color palettes - Web3/Crypto aesthetic
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const BACKGROUNDS = [
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'#1a1a2e', '#16213e', '#0f3460', '#1b1b2f', '#162447',
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'#1f1f3d', '#2d132c', '#1e1e3f', '#0d1b2a', '#1b263b',
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'#252538', '#2a2a4a', '#1e2a3a', '#0f172a', '#1a1f35',
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]
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const SKIN_TONES = [
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'#ffd5c8', '#f5c5b5', '#daa06d', '#c68642', '#8d5524',
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'#6b4423', '#4a3728', '#ffdbac', '#f1c27d', '#e0ac69',
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]
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const HAIR_COLORS = [
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'#090806', '#2c222b', '#3b3024', '#4a4035', '#504444',
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'#6a4e42', '#a55728', '#b55239', '#8d4a43', '#91553d',
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'#e6cea8', '#e5c8a8', '#debc99', '#977961', '#343434',
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'#9a3300', '#ff6b6b', '#4ecdc4', '#ffe66d', '#a855f7',
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]
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const ACCESSORY_COLORS = [
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'#F0B90B', '#0ECB81', '#F6465D', '#60a5fa', '#a855f7',
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'#ec4899', '#14b8a6', '#f97316', '#84cc16', '#06b6d4',
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]
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export function PunkAvatar({ seed, size = 40, className = '' }: PunkAvatarProps) {
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const avatar = useMemo(() => {
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const hash = hashCode(seed)
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// Deterministic selections based on hash
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const bgColor = BACKGROUNDS[getHashValue(hash, 0, BACKGROUNDS.length)]
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const skinColor = SKIN_TONES[getHashValue(hash, 1, SKIN_TONES.length)]
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const hairColor = HAIR_COLORS[getHashValue(hash, 2, HAIR_COLORS.length)]
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const accColor = ACCESSORY_COLORS[getHashValue(hash, 3, ACCESSORY_COLORS.length)]
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const hairStyle = getHashValue(hash, 4, 8)
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const eyeStyle = getHashValue(hash, 5, 6)
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const mouthStyle = getHashValue(hash, 6, 5)
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const hasGlasses = getHashValue(hash, 7, 4) === 0
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const hasEarring = getHashValue(hash, 8, 5) === 0
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const hasMask = getHashValue(hash, 9, 8) === 0
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const hasLaser = getHashValue(hash, 10, 12) === 0
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return {
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bgColor,
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skinColor,
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hairColor,
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accColor,
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hairStyle,
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eyeStyle,
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mouthStyle,
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hasGlasses,
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hasEarring,
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hasMask,
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hasLaser,
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}
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}, [seed])
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// Pixel size for 24x24 grid
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const px = size / 24
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const renderHair = () => {
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const { hairColor, hairStyle } = avatar
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switch (hairStyle) {
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case 0: // Mohawk
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return (
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<>
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<rect x={11*px} y={2*px} width={2*px} height={5*px} fill={hairColor} />
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<rect x={10*px} y={3*px} width={4*px} height={1*px} fill={hairColor} />
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</>
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)
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case 1: // Messy
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return (
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<>
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<rect x={7*px} y={4*px} width={10*px} height={3*px} fill={hairColor} />
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<rect x={8*px} y={3*px} width={8*px} height={1*px} fill={hairColor} />
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<rect x={6*px} y={5*px} width={2*px} height={2*px} fill={hairColor} />
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<rect x={16*px} y={5*px} width={2*px} height={2*px} fill={hairColor} />
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</>
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)
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case 2: // Cap
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return (
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<>
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<rect x={6*px} y={5*px} width={12*px} height={3*px} fill={avatar.accColor} />
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<rect x={5*px} y={7*px} width={14*px} height={1*px} fill={avatar.accColor} />
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<rect x={7*px} y={4*px} width={10*px} height={1*px} fill={avatar.accColor} />
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</>
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)
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case 3: // Long
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return (
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<>
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<rect x={7*px} y={4*px} width={10*px} height={4*px} fill={hairColor} />
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<rect x={6*px} y={6*px} width={2*px} height={8*px} fill={hairColor} />
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<rect x={16*px} y={6*px} width={2*px} height={8*px} fill={hairColor} />
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</>
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)
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case 4: // Bald with shine
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return (
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<rect x={9*px} y={5*px} width={2*px} height={1*px} fill="rgba(255,255,255,0.3)" />
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)
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case 5: // Spiky
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return (
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<>
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<rect x={7*px} y={5*px} width={10*px} height={2*px} fill={hairColor} />
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<rect x={8*px} y={3*px} width={2*px} height={2*px} fill={hairColor} />
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<rect x={11*px} y={2*px} width={2*px} height={3*px} fill={hairColor} />
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<rect x={14*px} y={3*px} width={2*px} height={2*px} fill={hairColor} />
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</>
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)
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case 6: // Hoodie
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return (
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<>
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<rect x={5*px} y={6*px} width={14*px} height={6*px} fill={avatar.accColor} />
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<rect x={6*px} y={5*px} width={12*px} height={1*px} fill={avatar.accColor} />
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<rect x={8*px} y={8*px} width={8*px} height={4*px} fill={avatar.skinColor} />
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</>
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)
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case 7: // Crown
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return (
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<>
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<rect x={7*px} y={4*px} width={10*px} height={1*px} fill="#F0B90B" />
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<rect x={8*px} y={2*px} width={2*px} height={2*px} fill="#F0B90B" />
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<rect x={11*px} y={1*px} width={2*px} height={3*px} fill="#F0B90B" />
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<rect x={14*px} y={2*px} width={2*px} height={2*px} fill="#F0B90B" />
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</>
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)
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default:
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return null
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}
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}
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const renderEyes = () => {
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const { eyeStyle, accColor } = avatar
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const eyeY = 10 * px
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switch (eyeStyle) {
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case 0: // Normal
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return (
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<>
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<rect x={8*px} y={eyeY} width={2*px} height={2*px} fill="#000" />
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<rect x={14*px} y={eyeY} width={2*px} height={2*px} fill="#000" />
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<rect x={8*px} y={eyeY} width={1*px} height={1*px} fill="#fff" />
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<rect x={14*px} y={eyeY} width={1*px} height={1*px} fill="#fff" />
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</>
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)
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case 1: // Angry
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return (
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<>
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<rect x={8*px} y={eyeY} width={2*px} height={2*px} fill="#000" />
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<rect x={14*px} y={eyeY} width={2*px} height={2*px} fill="#000" />
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<rect x={7*px} y={9*px} width={3*px} height={1*px} fill={avatar.skinColor} />
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<rect x={14*px} y={9*px} width={3*px} height={1*px} fill={avatar.skinColor} />
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</>
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)
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case 2: // Wink
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return (
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<>
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<rect x={8*px} y={eyeY} width={2*px} height={2*px} fill="#000" />
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<rect x={14*px} y={10.5*px} width={2*px} height={1*px} fill="#000" />
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</>
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)
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case 3: // Sleepy
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return (
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<>
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<rect x={8*px} y={10.5*px} width={2*px} height={1*px} fill="#000" />
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<rect x={14*px} y={10.5*px} width={2*px} height={1*px} fill="#000" />
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</>
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)
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case 4: // Big eyes
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return (
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<>
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<rect x={7*px} y={9*px} width={3*px} height={3*px} fill="#fff" />
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<rect x={14*px} y={9*px} width={3*px} height={3*px} fill="#fff" />
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<rect x={8*px} y={10*px} width={2*px} height={2*px} fill="#000" />
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<rect x={15*px} y={10*px} width={2*px} height={2*px} fill="#000" />
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</>
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)
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case 5: // Robot
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return (
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<>
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<rect x={7*px} y={9*px} width={3*px} height={3*px} fill={accColor} />
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<rect x={14*px} y={9*px} width={3*px} height={3*px} fill={accColor} />
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<rect x={8*px} y={10*px} width={1*px} height={1*px} fill="#000" />
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<rect x={15*px} y={10*px} width={1*px} height={1*px} fill="#000" />
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</>
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)
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default:
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return null
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}
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}
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const renderMouth = () => {
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const { mouthStyle } = avatar
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const mouthY = 14 * px
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switch (mouthStyle) {
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case 0: // Smile
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return (
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<>
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<rect x={10*px} y={mouthY} width={4*px} height={1*px} fill="#000" />
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<rect x={9*px} y={13*px} width={1*px} height={1*px} fill="#000" />
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<rect x={14*px} y={13*px} width={1*px} height={1*px} fill="#000" />
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</>
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)
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case 1: // Neutral
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return <rect x={10*px} y={mouthY} width={4*px} height={1*px} fill="#000" />
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case 2: // Smirk
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return (
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<>
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<rect x={11*px} y={mouthY} width={3*px} height={1*px} fill="#000" />
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<rect x={14*px} y={13*px} width={1*px} height={1*px} fill="#000" />
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</>
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)
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case 3: // Open
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return (
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<>
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<rect x={10*px} y={13*px} width={4*px} height={2*px} fill="#000" />
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<rect x={11*px} y={14*px} width={2*px} height={1*px} fill="#ff6b6b" />
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</>
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)
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case 4: // Teeth
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return (
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<>
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<rect x={10*px} y={mouthY} width={4*px} height={2*px} fill="#000" />
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<rect x={10*px} y={mouthY} width={4*px} height={1*px} fill="#fff" />
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</>
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)
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default:
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return null
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}
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}
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const renderAccessories = () => {
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const { hasGlasses, hasEarring, hasMask, hasLaser, accColor } = avatar
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const elements = []
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if (hasGlasses) {
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elements.push(
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<g key="glasses">
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<rect x={6*px} y={9*px} width={5*px} height={4*px} fill="transparent" stroke={accColor} strokeWidth={px} />
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<rect x={13*px} y={9*px} width={5*px} height={4*px} fill="transparent" stroke={accColor} strokeWidth={px} />
|
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<rect x={11*px} y={10*px} width={2*px} height={1*px} fill={accColor} />
|
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</g>
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)
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}
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if (hasEarring) {
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elements.push(
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<circle key="earring" cx={5*px} cy={12*px} r={px} fill="#F0B90B" />
|
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)
|
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}
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|
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if (hasMask) {
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elements.push(
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<g key="mask">
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<rect x={7*px} y={13*px} width={10*px} height={4*px} fill="#1a1a2e" />
|
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<rect x={8*px} y={14*px} width={2*px} height={1*px} fill={accColor} />
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<rect x={14*px} y={14*px} width={2*px} height={1*px} fill={accColor} />
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</g>
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)
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}
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if (hasLaser) {
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elements.push(
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<g key="laser">
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<rect x={9*px} y={10*px} width={15*px} height={2*px} fill="#F6465D" opacity={0.8} />
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<rect x={10*px} y={10.5*px} width={14*px} height={1*px} fill="#fff" opacity={0.5} />
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</g>
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)
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}
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return elements
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}
|
||||
|
||||
return (
|
||||
<svg
|
||||
width={size}
|
||||
height={size}
|
||||
viewBox={`0 0 ${size} ${size}`}
|
||||
className={className}
|
||||
style={{ imageRendering: 'pixelated' }}
|
||||
>
|
||||
{/* Background */}
|
||||
<rect width={size} height={size} fill={avatar.bgColor} rx={size * 0.15} />
|
||||
|
||||
{/* Head shape */}
|
||||
<rect x={7*px} y={6*px} width={10*px} height={12*px} fill={avatar.skinColor} />
|
||||
<rect x={8*px} y={5*px} width={8*px} height={1*px} fill={avatar.skinColor} />
|
||||
<rect x={8*px} y={18*px} width={8*px} height={1*px} fill={avatar.skinColor} />
|
||||
|
||||
{/* Ears */}
|
||||
<rect x={6*px} y={10*px} width={1*px} height={3*px} fill={avatar.skinColor} />
|
||||
<rect x={17*px} y={10*px} width={1*px} height={3*px} fill={avatar.skinColor} />
|
||||
|
||||
{/* Neck */}
|
||||
<rect x={10*px} y={18*px} width={4*px} height={3*px} fill={avatar.skinColor} />
|
||||
|
||||
{/* Hair (rendered before accessories) */}
|
||||
{renderHair()}
|
||||
|
||||
{/* Eyes */}
|
||||
{renderEyes()}
|
||||
|
||||
{/* Nose */}
|
||||
<rect x={11*px} y={12*px} width={2*px} height={1*px} fill={avatar.skinColor} style={{ filter: 'brightness(0.9)' }} />
|
||||
|
||||
{/* Mouth */}
|
||||
{renderMouth()}
|
||||
|
||||
{/* Accessories (glasses, earrings, etc.) */}
|
||||
{renderAccessories()}
|
||||
</svg>
|
||||
)
|
||||
}
|
||||
|
||||
// Pre-defined punk collection for special traders
|
||||
export function getTraderAvatar(traderId: string, traderName: string): string {
|
||||
// Use a combination of ID and name for more unique results
|
||||
return `${traderId}-${traderName}`
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
import { useState } from 'react'
|
||||
import { toast } from 'sonner'
|
||||
import type { TraderConfigData } from '../types'
|
||||
import { PunkAvatar, getTraderAvatar } from './PunkAvatar'
|
||||
|
||||
// 提取下划线后面的名称部分
|
||||
function getShortName(fullName: string): string {
|
||||
@@ -91,9 +92,11 @@ export function TraderConfigViewModal({
|
||||
{/* Header */}
|
||||
<div className="flex items-center justify-between p-6 border-b border-[#2B3139] bg-gradient-to-r from-[#1E2329] to-[#252B35]">
|
||||
<div className="flex items-center gap-3">
|
||||
<div className="w-10 h-10 rounded-lg bg-gradient-to-br from-[#F0B90B] to-[#E1A706] flex items-center justify-center">
|
||||
<span className="text-lg">👁️</span>
|
||||
</div>
|
||||
<PunkAvatar
|
||||
seed={getTraderAvatar(traderData.trader_id || '', traderData.trader_name)}
|
||||
size={48}
|
||||
className="rounded-lg"
|
||||
/>
|
||||
<div>
|
||||
<h2 className="text-xl font-bold text-[#EAECEF]">交易员配置</h2>
|
||||
<p className="text-sm text-[#848E9C] mt-1">
|
||||
|
||||
@@ -2,6 +2,7 @@ import { Bot, BarChart3, Trash2, Pencil } from 'lucide-react'
|
||||
import { t, type Language } from '../../../i18n/translations'
|
||||
import { getModelDisplayName } from '../index'
|
||||
import type { TraderInfo } from '../../../types'
|
||||
import { PunkAvatar, getTraderAvatar } from '../../PunkAvatar'
|
||||
|
||||
interface TradersGridProps {
|
||||
language: Language
|
||||
@@ -43,16 +44,17 @@ export function TradersGrid({
|
||||
style={{ background: '#0B0E11', border: '1px solid #2B3139' }}
|
||||
>
|
||||
<div className="flex items-center gap-3 md:gap-4">
|
||||
<div
|
||||
className="w-10 h-10 md:w-12 md:h-12 rounded-full flex items-center justify-center flex-shrink-0"
|
||||
style={{
|
||||
background: trader.ai_model.includes('deepseek')
|
||||
? '#60a5fa'
|
||||
: '#c084fc',
|
||||
color: '#fff',
|
||||
}}
|
||||
>
|
||||
<Bot className="w-5 h-5 md:w-6 md:h-6" />
|
||||
<div className="flex-shrink-0">
|
||||
<PunkAvatar
|
||||
seed={getTraderAvatar(trader.trader_id, trader.trader_name)}
|
||||
size={48}
|
||||
className="rounded-lg hidden md:block"
|
||||
/>
|
||||
<PunkAvatar
|
||||
seed={getTraderAvatar(trader.trader_id, trader.trader_name)}
|
||||
size={40}
|
||||
className="rounded-lg md:hidden"
|
||||
/>
|
||||
</div>
|
||||
<div className="min-w-0">
|
||||
<div
|
||||
|
||||
Reference in New Issue
Block a user